local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 40034
L0_1 = {}
L1_1 = 4003413
L2_1 = 4003401
L3_1 = 4003402
L4_1 = 4003403
L5_1 = 4003404
L6_1 = 4003405
L7_1 = 4003406
L8_1 = 4003407
L9_1 = 4003411
L10_1 = 4003408
L11_1 = 4003412
L12_1 = 4003409
L13_1 = 4003410
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133212597"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133212600"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003401"] = L1_1
L1_1 = {}
L0_1["4003402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12284
L3_1.alias = "Npc12284"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4003402_N12284_321200205"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12284
L3_1.alias = "Npc12284"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4003402_N12284_321200205"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003404"] = L1_1
L1_1 = {}
L0_1["4003405"] = L1_1
L1_1 = {}
L0_1["4003406"] = L1_1
L1_1 = {}
L0_1["4003407"] = L1_1
L1_1 = {}
L0_1["4003408"] = L1_1
L1_1 = {}
L0_1["4003409"] = L1_1
L1_1 = {}
L0_1["4003410"] = L1_1
L1_1 = {}
L0_1["4003411"] = L1_1
L1_1 = {}
L0_1["4003412"] = L1_1
L1_1 = {}
L0_1["4003413"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034Longer01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12284
L4_1.alias = "Npc12284"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q4003402_N12284_321200205"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003402"] = L1_1
L1_1 = {}
L0_1["4003403"] = L1_1
L1_1 = {}
L0_1["4003404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4003406
L3_1.scene_id = 3
L3_1.pos = "Q40034Player03"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4003405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12287
L3_1.alias = "Npc12287"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034SamuraiDog01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4003406
L3_1.scene_id = 3
L3_1.pos = "Q40034Player03"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4003406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12287
L3_1.alias = "Npc12287"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034SamuraiDog01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034DungeonLonger01"
L3_1.scene_id = 46101
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12287
L4_1.alias = "Npc12287"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q40034DungeonSamuraiDog01"
L4_1.scene_id = 46101
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003408"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034DungeonLonger01"
L3_1.scene_id = 46101
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12287
L4_1.alias = "Npc12287"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q40034DungeonSamuraiDog01"
L4_1.scene_id = 46101
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003409"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12287
L3_1.alias = "Npc12287"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034SamuraiDog03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003410"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12287
L3_1.alias = "Npc12287"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40034SamuraiDog02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003411"] = L1_1
L1_1 = {}
L0_1["4003412"] = L1_1
L1_1 = {}
L0_1["4003413"] = L1_1
quest_data = L0_1
